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September 10, 2020 Atari® Releases Atari Combat: Tank Fury™ - A New Action-Packed Puzzle Role-Playing Game for iPhone and iPad and Android Devices

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Founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, the original Atari, Inc., is one of the most successful video game companies in the history of video games and helped shape the electronic entertainment industry from the 1970s to the mid-1980s. Atari Games received the distinction of being used for the first time on the Atari 2600 and Atari 8-bit consoles as an arcade game .
After merging with hard disk manufacturer JTS in 1996, the company became a subsidiary of Hasbro, Inc., the largest toy company in the United States. In 1998, the Atari tapes were sold to hasbro for 5 million dollars and the Atari Corporation was merged into a division of this company. Infogrames, the French holding company, had big plans to revive the "Atari" brand and acquired it from Hasbro at the turn of the year 2000.
The company acquired by Hasbro became a separate entity, Atari Interactive, controlled by Infogrames, a subsidiary of the company's parent company Infograms.
Infogrames continued to embrace the Atari branding and in 2009 Atari became known as Atari SA, with games such as Super Mario Bros. 2, Donkey Kong Country, Mario Kart 8, Space Invaders, Mega Man, Star Wars: The Old Man & the Sea, Super Smash Bros. and Super Metroid, as well as a number of other games under the release banner of "Atari Unlimited." The Atari VCS was renamed to Atari Interactive, which was still called Ataribox in the initial phase of financing.
It is claimed that the console will bring the full PC experience to the TV, but it has yet to be confirmed whether it will come with a classic controller that looks and feels like the original rubber joystick. In 1977 Atari released its first console, the Atari 2600, a portable video game console for the Commodore 64.
In the same year, Atari's home computer platform began to take shape as a powerful successor to the 2600. Although it contained only 128 bytes of RAM, Jay Miner, who led the development of the Atari 2600 and its successor, the Commodore 64, anticipated the future of home computers and the need for a more powerful processor for video games.
Announced as the Atari 520ST, based on the Motorola 68000, Atari's 8-bit machine continued to target the high-end market with its inexpensive, powerful processor. The Atari 65Xe and the Atari 130XE, the latter containing 128K RAM, made the 2600 a pale reheated comparison with the Commodore 64 K.
By then, Nintendo had already entered the home console market, and the overwhelming success of its NES console put further pressure on the already crumbling Atari. Tramiel's version of the Atari ran on the same processor as the Atari 520ST, but with a much more powerful processor and a larger graphics card. It peaked in the mid-1990s and was prevented from selling a new computer or video game console until the late 1990s.
Warner kept the Atari arcade business, but later transferred it to Namco, and Tramiel's stake in the company became known as Atari Corporation. In the late 1990s, the company launched a new attack on the console market and in 1996, a year after the project was put on hold, launched an Atari 7800 ProSystem. However, the idea of launching a console outside the West through a joint venture was off the table, as it had collapsed under pressure from competition from Nintendo, Sega and other console manufacturers.
The Atari 8-bit computer, released in 1979, contained a cheat code that unlocked four additional programs. The classic, made by Jakks Pacific, emulated the 2600 console but included the ability to connect directly to a modern TV or VCR. Jay Miner directed the movie "Atari: The Game of the Year," which was a sequel to the original Atari 7800 Pro System and the Atari 2600, both released around 2005.
Atari is synonymous with video games, then as now, but at launch it was defined as the latest generation of home entertainment. The new machine packaged the ability to play games on cassettes, cassettes and floppy disks as well as a video game console.
Nevertheless, Atari initially marketed it as a second-generation PC with improved graphics and sound capabilities. The Atari 2600 hit North American stores in the summer of 1983, initially bundled with Combat and competing directly with the Fairchild Channel F, which was then known as the Video Entertainment System. With around 30 million units sold worldwide, the 2600 brought the thrill of arcade gaming to the living room and was the first and best machine to do so.
Similar to the Fairchild console, the Atari VCS spread the idea of a machine where games were coded in code where they were hard - coded - before. The first project he created was a user-friendly development bible called De Re Atari , which became the guideline for Atari computer programming.